I remember this whole ordeal like it happened yesterday....
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Like all of us once were, I too was a noob. I was a kid with a Pokemon game who wnated to get some super rare legendary Pokemon, but didn't know how. Obviously, I started with Youtube videos. I stumbled upon
Auburn's Darkrai video as it was the first result. Being a cautious individual, I had to assess the risk before attempting anything. This caution lead to my first conversation with my good friend Auburn.
Knowing little about game mechanics, in the video's comment section, I asked about the "percentage" I'd be successful because several of the comments reported a failure and a loss of game data. I also asked if the path to Shaymin was a safer route to take. Auburn's response, our first contact:
I did go ahead and pursue Shaymin first and it was a success. Feeling confident, I pursued Darkrai a few days later and was also successful. I'm one of the few Void Explorers who has never experienced a BSoD. Most legendary Pokemon hunters would've stopped there. There wasn't much else to do but get on with life after obtaining the event Pokemon. But in the comments section, I read inquiries about possibly obtaining Arceus. I want Arceus. However, at the time (and now), Arceus was not available as far as anyone knew. I decided to visit and join PG101 in hopes of finding information on how to get Arceus. Needless to say, no one here knew either, but they were trying to figure it out. I was only a member for a week before some weird shit happened and the site was deserted/crashed/got Judgment'd. Then, on some fateful day, Auburn decided to continue the pursuit of Arceus by creating, what was at the time, a temporary forum that could be used to discuss and explore the void while PG101 was being rebuilt. Auburn also decided to PM several people thorugh Youtube alerting them of the new site. The PM that started it all is shown below:
He must not have sent it to many people since very few people were on his new site. It was pretty much Auburn, ordinaryperson2, Zorcher, and myself with the occasional random guest asking questions. Even PSPTitan didn't show up until much later. But us 3 people was all that was needed (ordinaryperson2 was just a chatter). Within 2 months time, with much hard work and painstaking spazzing, we had discovered the fundamental workings of tweaking. It was I, the Great Commandolam, who first postulated the existence of tweaking patterns. I was able to consistently open up walkable abysses several times with a few minutes. However, my path was a bit rough and I was moving a bit too fast for me to accurately relay the path initially. Below is the first Pokemon DPPt tweak path ever laid out:
While I was in fact able to tweak a walkable abyss on command, this path I shared with Auburn and Zorcher did not work. Regardless, being the first path laid out, it was overly complex and difficult to do anyway. Zorcher stepped up not long after and shared with us a tweak path that he had discovered, the easier one used by many of us for the longest time; the legendary Zorch Tweak. I, with the permission of Zorcher, took it upon myself to create a
[url=http://www.youtube.com/watch?v=8oFyYTtfzFg
]how-to video showing the world our discovery, titled "Tweaking Decoded"[/url][/b], because I'm just that pompous. Auburn linked this video to his video. I, one of the two designated Masters of Tweaking (the other being Zorcher), made a short Youtube series called "Tweaking Fun" where I tweaked random areas and showed potential uses, both useful and for fun ones. I was awesome.
From this point on, void exploration was made significantly easier and new information and discoveries occurred at an accelerated rate. One day, out of boredom and curiosity, instead of saving at 430 steps north, I decided to keep going to see what would happen. Instead of finding a Fake Sinnoh, I found a Fake Poketch room. This simple finding caused Auburn to develop a breakthrough theory. We'll call it Centerpiece Theory, with a capital C and T to make ourselves sound smarter. Basically, it was this: Imagine a bunch of areas arranged in straight rows and columns. Between each area is 65,536 steps worth of distance. Only one area was "real", as in, you couldn't walk through its walls. Every single area changes into the last area you saved in whether it be in Real Sinnoh or in the void. Saving in the Poketch building made all the other centerpieces Poketch buildings. 65,536 steps in any direction wold lead to a fake Poketch building. But if you walk, say, 30,000 steps north and find yourself in a Turnback Cave area and save in it, all centerpieces become Turnback Cave. This means 30,000 south, back to where you started, would be a real Turnback Cave. 35,536 more steps north and you'd be in a fake Turnback Cave. It was through this theory that we laid the groundwork for finding Arceus. We never did, but the Auburn was able to use the theory to get to Giratina after only about 3 hours or so of gameplay, like a fucking BOSS.
He made an instructional video on how to do this. It was some amount of time before we started getting more and more members coming to the forum. Auburn and others decided to make thread guides for Shaymin, Darkrai, Tweaking, and, after the aforementioned discovery, Giratina. We started to use the forum to answer newbies' question and help them get the legendaries. Eventually, we developed a member group called the Void Explorers to help find Arceus and other random things in the void. We discovered that the void repeats diagonally, we discovered a way to beat the Elite Four by just triggering an event in the void, we developed an even deeper understanding of the void. But despite these advances in understanding, we did not find Arceus and we haven't yet. In present day, we don't have an absolute understanding of the Void in the same way we don't have an absolute understanding of gravity. It's not perfect, but it's still pretty damn good. And for all practical purposes both the Void and gravity were completed.
Around the time we started to believe we could not find Arceus via the Void, further developments in Tweaking were being undergone. We thought we had it figured out. It was relatively easy to tweak into the Void compared to the spazzing methods the earliest Void explorers used and no one (except Youtube noobs) was complaining about it or asking for an easier method. But I discovered one anyway. I discovered 2 actually. A stepping stone to these easier methods to tweak into the Void was my discovery of what's called Diagonal Displacement. Initially, I was just fooling around with it in a few places and made 2 videos about it and wrote down how to diagonally displace (DD) and the effects of it.
DD: Episode 1 - Displaced northern ocean into section of the city.
DD: Episode 2 - I displace western forest into same city section as the one described above.
Daniel eventually found a use for this technique: the single easiest tweak path to enter the Void, like, ever. With this discovery and the discovery of an even easier tweak path than the Zorch Tweak, discovered by Zowayixx, a new, updated tweaking video felt necessary.
Thus, Tweaking Decoded 2 was born, made by myself. No one could imagine easier tweak paths. The number of steps taken to achieve a successful tweak into the void had reached a minimum. There was no more room for progress, with respect to tweaking.
Tweaking was solved. Decoded.
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The rest of my time here was spent chilling with friends, engaging in some forum drama, chilling with friends once more, and more forum drama that resulted in the deletion of this entire forum. I won't get too into that though. Everyone reading knows the story.
Fortunately, in present day, in the face of hardships and forum struggle, I am, once again, chilling with old friends, the small group of people who glitched the fuck out of Pokemon DP. Also, Johndude is
still a virgin.