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Post by ezcore on Sept 17, 2012 7:28:49 GMT -5
Heya guys! New here, and new to voiding to. I brought myself here from youtube by someone named Auburn showing how to catch a legendary on newmoon isle. Tried it myself and did almost everything down to the letter except for when i had to turn off the game and reload in the void cus i popped the menu open by accident. (which i believe was in the jubilife city so im ok right? or so i thought)-anyways- I was mirroring every move down from auburn even watched three videos making sure i was doing everything right besides the menu pop up on my part. 65k steps west, then 65k steps north, and as I was on my second 65k... at 62k the game froze as soon as it said jubilife city.. Very pissed at 2 n a half hours gone. I jumped back on the horse and turned my game on to see where I was. Thankfully I saved inside a good zone, and at first i was not able to use my bike or see the screen... i saved the game again in the void.. and turned it off and turned it back on to see if it would help my menu come back.. and it did! Still couldn't use my bike so I just wandered a round in the void till i got to a very familiar cave... Forgot name.. Used escape rope and i was back in jubilife city in front of the poketech building... *phew* Idc if my file deletes because of the process... but i care if "(I)" delete my game by improper voiding... anyways... sorry for the long story its my first time tweaking.. I dont use any AR cus i dont have any.. Straight up US Diamond version of the game.. not even sure if i can be voiding but here i am. ,,
Any ideas why the game froze at just 2000 steps or so away from reaching the real newmoon island and leaving fake sinoh- re entering real sinoh? I have looked on your forums, and I see someone named palkia had a similar problem but not entirely the same...
If someone could get back to me that would be so awesome.
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Post by ezcore on Sept 17, 2012 8:00:51 GMT -5
sorry for double posting but, I'm not looken to grab a "quick response" and be done with this website like some people. Im actually looken for arceus myself, and would like all the proper voiding tips and help I can get from people who have been doing it longer then me.
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Post by winmaster on Sept 17, 2012 14:02:01 GMT -5
There really isn't a good way to determine why your game froze. Try the process again.
Also, Arceus cannot currently be found in the void. Some people think that it is impossible, I think that everything is possible with glitches given enough time. Regardless, I wouldn't get my hopes up anytime soon.
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Post by ezcore on Sept 17, 2012 23:33:39 GMT -5
I did everything right this time, ended back on newmoon, but this time it wouldn't let me use the registerd EXK to continue.. and it said jubilife city and was the playing the jubilife music.. so I thought it was ok to save. Bad move got bsod , so now I'm starting over to see what's up, and bout arceus.. if I can't even get on New moon.. well need I say further? Lol.
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Post by ownagemuch on Sept 18, 2012 4:52:58 GMT -5
You should never use EK to save. As for random freezes, they happen, the void is affected by flags which are going to be set differently in different people's saves. You'll have to detour around that area, or try set some different flags before you try again. In relation to Arceus, GME actually managed to find a savable Hall of Origin rather recently (within the last few months) in the skype chat, however, the Hall of Origin functions differently to Darkrai and Shaymin's respective locations, and it is almost certainly impossible to use the void to obtain Arceus for that reason. If you want to read some notes on the recent project, you can read here: docs.google.com/document/d/1r02og1raAV1F8aCj6aIPT0z7J7anWrMqFMJ-yEUm4to/edit?pli=1Moreover, void exploring is essentially dead, and it's rare to hear even a word about it nowadays (other than the various strange in-jokes we have).
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Deleted
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Post by Deleted on Sept 18, 2012 14:13:24 GMT -5
Kinda off-topic, but the HoO GME found was actually a MZ FSPHoO, since he saved at Stickyman's SPHoO previously, and would eventually find the graphic projection of it somewhere (some areas repeat horizontally much before 65k for some weird reason). I and X know how to actually enter that HoO, but that'd mean no Arceus and trapped forever. A safe 510/1FE HoO has never been legitimately found with accurate coordinates. And even if we did, Arceus battle can't be legitimately triggered since it needs an unused flag to be triggered. This is why the whole voidspam at our Skype group was pointless, but unfortunately other than me only X and Lam seemed to realize.
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Post by ownagemuch on Sept 18, 2012 22:55:27 GMT -5
I thought he said it had the proper HoO music, or did I remember wrongly?
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Deleted
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Post by Deleted on Sept 19, 2012 1:59:35 GMT -5
Well, the one I'm aware of is the MZ with HoO graphics, which is actually SPHoO but he thought it was an actual but unsavable HoO because they look identical.
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Post by ezcore on Sept 20, 2012 2:21:00 GMT -5
Thanks for the advice mate, and I could tell voiding was an old fashion but its new to me on diamond.. last time I voided was in red to go north of pewter city to the old truck.. course that was gameshark which isn't legit glitching.. however we all remember the cincsabar island missing no glitch lol. Thanks for pointing out what flags meant, I saw the term before but I didn't understand whatitit meant.. anyways starting over my new game and I found a glitchy area in eterna Forrest. Whenever me and Cheryl enter this certain patch of grass just a couple of steps south east of a trainer tip sign the game freezes for a bit in this patch only.. hmmmm..
Anyways you guys know why I couldn't use exk to save on the island? I know not to do it now but.. how am I going to glitch my way to darkrai if the process of reaching him doesn't work for my game?... Hmm
*edit* Not to mention if I normal save on that island I get bsod to, and it was the real sinnoh with jubilife city area and jubilife music. Which I thought that was the perfect conditions.. you know.. area..music..real sinnoh...registered exk..Ohh yeah how could I forget.. the 120k+ steps west then north.. doesn't make sense to me..
If I enter the fake sinnoh by going 63k steps west..err.. find the island.. why do I go north for 63k steps? Shouldn't I go more west to loop a round back to real sinnoh? Or does it not matter because from any angle on fake sinnoh any direction will take you to the real one?
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Post by ownagemuch on Sept 21, 2012 0:24:40 GMT -5
To loop the map is precisely 65,536 steps, if that's what you mean.
You should always BSoD test before saving.
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Post by ezcore on Sept 21, 2012 22:01:07 GMT -5
Dont think that answers all my questions but that one and its kinda vague. I'll figure out eventually. Thanks.
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X-Sanity
I have a terrible voice.
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Post by X-Sanity on Sept 23, 2012 13:23:51 GMT -5
If I enter the fake sinnoh by going 63k steps west..err.. find the island.. why do I go north for 63k steps? Shouldn't I go more west to loop a round back to real sinnoh? Or does it not matter because from any angle on fake sinnoh any direction will take you to the real one? That's not how it works. It doesn't go sinnoh→fs→sinnoh→fs, the way it works is that when you save the game it removes 65536 steps from your X and Y coordinates since it can't handle values larger than 65536 steps. The reasonreason you go to NWFS is to find an Jubilife area to save in, since that map ID has a sinnoh void.
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Post by ezcore on Oct 18, 2012 17:26:21 GMT -5
Trying the glitch again, this time I'm 55k steps north, bout to arrive at the real newmoon again.
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Post by ezcore on Oct 18, 2012 17:33:25 GMT -5
Soon as I typed that my guy found an elevator and exited me out of the void.. geez this is annoying.
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Post by prcuvu on Nov 13, 2012 8:05:44 GMT -5
Kinda off-topic, but the HoO GME found was actually a MZ FSPHoO, since he saved at Stickyman's SPHoO previously, and would eventually find the graphic projection of it somewhere (some areas repeat horizontally much before 65k for some weird reason). I and X know how to actually enter that HoO, but that'd mean no Arceus and trapped forever. A safe 510/1FE HoO has never been legitimately found with accurate coordinates. And even if we did, Arceus battle can't be legitimately triggered since it needs an unused flag to be triggered. This is why the whole voidspam at our Skype group was pointless, but unfortunately other than me only X and Lam seemed to realize. That unused flag might be using Azure Flute, I guess?
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Deleted
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Post by Deleted on Nov 13, 2012 16:18:51 GMT -5
Azure Flute is just a fancy item, the game doesn't even check your Key Items back when you step onto the platform trigger at Spear Pillar.
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Post by winmaster on Nov 14, 2012 21:13:41 GMT -5
So wait... possessing the Azure Flute does not allow you to access Spear Pillar. I always thought with an AR it was possible to complete the Arceus event by hacking an Azure Flute.
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Post by mimiroru on Nov 14, 2012 23:22:48 GMT -5
the flag is set when the delivery man gives you the azure flute. the item itself doesn't do anything.
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Post by winmaster on Nov 15, 2012 22:58:25 GMT -5
Ah, so its like the GS Ball in Crystal then?
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Post by cryoganix on Nov 15, 2012 23:54:43 GMT -5
RAM watchers are your best friend. <3
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Post by Crystalmourne on Dec 22, 2012 17:05:20 GMT -5
I was curious, so I went on my journey to look at Stickyman's PSHoO. I did what this ( docs.google.com/document/d/1r02og1raAV1F8aCj6aIPT0z7J7anWrMqFMJ-yEUm4to/edit?pli=1) told me to: after 450N 70,000 North, 2,912 East. After that I did save & reset, but then I was just in a Mystery Zone. Ummh... so was it supposed to be like that (and I had too high expectations because I thought I'd see the place) or did I do something wrong? Ps. I'm new here too, I joined the forum on summer and tried to understand the basic idea of the Void, tweaking, etc. I've got both Darkrai and Shaymin (with the help of videos from Auburn and Zowayixx) and I've also read the topics about the stuff that has happened on the forums to understand why it isn't that active anymore. But now I think I understand at least a bit of all those stuff so I decided to make my first post.
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X-Sanity
I have a terrible voice.
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Post by X-Sanity on Dec 22, 2012 18:36:37 GMT -5
That coordinate only takes you to the void of the Spear Pillar Hall of Origin. Now there's three things you need to know.
1) Spear Pillar Hall of Origin is basically useless. It's an empty dummy map which we don't even know why it exists. 2) You're approximately 4894 steps north and 2912 steps east of the actual visible Spear Pillar Hall of Origin. 3) To get into the Spear Pillar Hall of Origin, you need to save in a Fake Spear Pillar Hall of Origin. Any other way and you either get stuck by invisible walls or inside the staircase. I believe Kettsu said you'll need to enter it through North East East Fake Spear Pillar Hall of Origin (double east is not a typo).
EDIT: Oh, and if you do decide to go to Spear Pillar Hall of Origin I think you should know that once you save there unless you have pokesav or something you will be trapped. There's no way out from there.
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Post by staraptor0 on Dec 23, 2012 0:26:43 GMT -5
I have an idea what if you tweaked your way out by finding the load lines in fake hoO, if its large enough than you could go and find a cave any cave in the void use an escape rope whala your at the door of real jublife pocatch co.
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Post by Crystalmourne on Dec 23, 2012 13:23:53 GMT -5
That coordinate only takes you to the void of the Spear Pillar Hall of Origin. Now there's three things you need to know. 1) Spear Pillar Hall of Origin is basically useless. It's an empty dummy map which we don't even know why it exists. 2) You're approximately 4894 steps north and 2912 steps east of the actual visible Spear Pillar Hall of Origin. 3) To get into the Spear Pillar Hall of Origin, you need to save in a Fake Spear Pillar Hall of Origin. Any other way and you either get stuck by invisible walls or inside the staircase. I believe Kettsu said you'll need to enter it through North East East Fake Spear Pillar Hall of Origin (double east is not a typo). EDIT: Oh, and if you do decide to go to Spear Pillar Hall of Origin I think you should know that once you save there unless you have pokesav or something you will be trapped. There's no way out from there. Thank you X-Sanity  Though I've understood that saving results saving your coordinates + name of the map, I see how I forgot it as I didn't remember that it would put me into the Void of the Spear Pillar Hall of Origin. Thank you for reminding me that 
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Post by Crystalmourne on Dec 28, 2012 18:39:32 GMT -5
What exactly is a Warp Zone? I went to 70,000N 32E 3120N (after 430N, save & reset) as told again in the same link and it was a MZ. So first I thought I have to do the same thing that I did with that SPHoO (after save & reset, go those steps back to find the place itself), but to do so I had to go a bit more up to find a place that wasn't a MZ (though it might be because I'm not sure whether I took exactly 70,000 steps north), and I got into Trainer's School (6 more steps up from the instructed 3120N). I saved and resetted, went 3126S 32W, but it was a MZ. I was confused.
Well, I went back to the point where I had just gone those instructed 3120N. I went a bit more up again to Trainer's School. Then I took one more step up and I was in Jubilife. I took a step down, but I wasn't back in Trainer's School, but after three steps I was in a MZ. I just walked back and forth and I got into Canalave City, Canalave Library, Eterna City and wherever. So was that the Warp Zone?
Edit: I went back and forth a little more and it took me out of an elevator in a building in Hearthome.
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Post by Crystalmourne on Dec 29, 2012 19:30:14 GMT -5
I'm not sure as I haven't really been into these last void researches, but I guess that's how X-Sanity coined the area he found where one step makes your map ID advance by 1 (which is why you saw Trainer's School right after Jubilifes, as they're close to each other in game's map ID sequence. However, the map loops back to 0 after 128, so it doesn't work for the real HoO which is 510. I haven't went there myself, so that's all I know. (this is Kettsu btw, just in case you knew me on vBHoO or something lol) Thanks for the answer, but I'm not exactly sure did I understand the part right where you said "the map loops back 0 after 128, so it doesn't work for the real HoO which is 510". Did I understand right that you meant that the map ID advancing can go to a maximum of 128 and it then goes back to 0?
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Deleted
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Post by Deleted on Dec 30, 2012 0:57:15 GMT -5
Yeah.
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Post by Crystalmourne on Dec 30, 2012 4:09:16 GMT -5
Okay, that's good then, because I don't know why but I was really confused at first, but then I went to look at a list of the map IDs and then I thought I may have understood what you said.
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