Post by Barack Obama on Nov 6, 2013 16:12:53 GMT -5
Lam
Type: Dragon/Fire
Ability: Unrivaled Power - Attacks with a base power of 100 or more become 50% stronger
Base Stats: 134/120/90/145/90/131 | 720 BST
Mega Stats:134/150/110/185/100/131 | 820 BST
Learnset:
1 - Glare
1 - Hone Claws
1 - Fire Spin
1 - Dragon Rush
11 - Confuse Ray
22 - Dragon Dance
33 - Flamethrower/Dragon Pulse
44 - Recover
55 - Inferno
69 - Cosmic Power
77 - Outrage
88 - Hurricane
99 - Flare Blitz
100 - Divine Fire, Fire Type, Special, 10 PP, 100 BP, 100 Acc, Ignores resistances and immunities.
Kendrick
Type: Ghost/Steel
Ability: All is Twoked - Defense and Sp.Defense of opposing Pokemon is dropped by 1 stage upon entering the battle.
Base Stats: 95/80/135/120/135/115 | 680 BST
Learnset:
1 - Shadow Sneak
1 - Curse
10 - Swords Dance
20 - Recover
30 - Rain Dance
40 - Flash Cannon
50 - Shadow Force
60 - Nasty Plot
70 - Cosmic Power
80 - Spacial Rend
90 - Judgement
100 - Twoke, Ghost, Status, 5 PP, 100 Acc, The next attack used by Kendrick will be super effective and cannot miss. Ignores the target's stat boosts.
Fiero
Type: Fairy/Fire
Ability: Equine Companionship - Attack and Sp. Attack increased by 50% if ally is a horse Pokemon.
Base Stats: 65/100/70/80/80/105 | 500 BST
Learnset:
1 - Growl
1 - Stomp
6 - Ember
14 - Fairy Wind
19 - Quick Attack
26 - Horn Attack
33 - Flamethrower
40 - Agility
47 - Play Rough
55 - Megahorn
60 - Fiero Blitz, 10 PP, 150 BP, 90 Acc, Receive 1/2 damage inflicted as recoil.
Ejay
Type: Dark
Ability: Overestimated Power - Attack and Sp. Attack become halved after the first attack.
Base Stats: 61/180/90/170/70/99 | BST 670
Learnset:
1 - Thief
1 - Payday
11 - Confuse Ray
22 - Feint
33 - Nasty Plot
44 - Night Slash
55 - Sucker Punch
66 - Switcheroo
77 - Agility
88 - Shadow Sneak
99 - Hyper Beam
100 - Wrong Neighborhood, Dark Type, Physical, 15 PP, 20 BP, 100 Acc, Hits once for each unfainted member of the party; steals target's item.
Johndude
Type: Normal/Electric
Ability: ITTT Technical Institute of Technology - All stats drop by 1 stage at the end of each turn.
Base Stats: 70/150/135/145/130/70 | BST 700
Learnset:
1 - Double Edge
1 - Thunder
11 - Last resort
22 - Hyper Beam
33 - Mega Kick/Mega Punch
44 - Flash Cannon
55 - Thundershock
66 - Tackle
77 - Nuzzle
88 - Growl
99 - Tail Whip
100 - Johndude's Roar - Normal, Status, 30 PP, 100 Acc, Drop the target and the user's attack by 1 stage. User faints.
Type: Dragon/Fire
Ability: Unrivaled Power - Attacks with a base power of 100 or more become 50% stronger
Base Stats: 134/120/90/145/90/131 | 720 BST
Mega Stats:134/150/110/185/100/131 | 820 BST
Learnset:
1 - Glare
1 - Hone Claws
1 - Fire Spin
1 - Dragon Rush
11 - Confuse Ray
22 - Dragon Dance
33 - Flamethrower/Dragon Pulse
44 - Recover
55 - Inferno
69 - Cosmic Power
77 - Outrage
88 - Hurricane
99 - Flare Blitz
100 - Divine Fire, Fire Type, Special, 10 PP, 100 BP, 100 Acc, Ignores resistances and immunities.
Kendrick
Type: Ghost/Steel
Ability: All is Twoked - Defense and Sp.Defense of opposing Pokemon is dropped by 1 stage upon entering the battle.
Base Stats: 95/80/135/120/135/115 | 680 BST
Learnset:
1 - Shadow Sneak
1 - Curse
10 - Swords Dance
20 - Recover
30 - Rain Dance
40 - Flash Cannon
50 - Shadow Force
60 - Nasty Plot
70 - Cosmic Power
80 - Spacial Rend
90 - Judgement
100 - Twoke, Ghost, Status, 5 PP, 100 Acc, The next attack used by Kendrick will be super effective and cannot miss. Ignores the target's stat boosts.
Fiero
Type: Fairy/Fire
Ability: Equine Companionship - Attack and Sp. Attack increased by 50% if ally is a horse Pokemon.
Base Stats: 65/100/70/80/80/105 | 500 BST
Learnset:
1 - Growl
1 - Stomp
6 - Ember
14 - Fairy Wind
19 - Quick Attack
26 - Horn Attack
33 - Flamethrower
40 - Agility
47 - Play Rough
55 - Megahorn
60 - Fiero Blitz, 10 PP, 150 BP, 90 Acc, Receive 1/2 damage inflicted as recoil.
Ejay
Type: Dark
Ability: Overestimated Power - Attack and Sp. Attack become halved after the first attack.
Base Stats: 61/180/90/170/70/99 | BST 670
Learnset:
1 - Thief
1 - Payday
11 - Confuse Ray
22 - Feint
33 - Nasty Plot
44 - Night Slash
55 - Sucker Punch
66 - Switcheroo
77 - Agility
88 - Shadow Sneak
99 - Hyper Beam
100 - Wrong Neighborhood, Dark Type, Physical, 15 PP, 20 BP, 100 Acc, Hits once for each unfainted member of the party; steals target's item.
Johndude
Type: Normal/Electric
Ability: ITTT Technical Institute of Technology - All stats drop by 1 stage at the end of each turn.
Base Stats: 70/150/135/145/130/70 | BST 700
Learnset:
1 - Double Edge
1 - Thunder
11 - Last resort
22 - Hyper Beam
33 - Mega Kick/Mega Punch
44 - Flash Cannon
55 - Thundershock
66 - Tackle
77 - Nuzzle
88 - Growl
99 - Tail Whip
100 - Johndude's Roar - Normal, Status, 30 PP, 100 Acc, Drop the target and the user's attack by 1 stage. User faints.